diff --git a/docs/scenarios/CHARACTER-FRAMEWORK.md b/docs/scenarios/CHARACTER-FRAMEWORK.md deleted file mode 100644 index 645b491..0000000 --- a/docs/scenarios/CHARACTER-FRAMEWORK.md +++ /dev/null @@ -1,76 +0,0 @@ -### 1. Purpose of Backgrounds - -Backgrounds are starting parameter profiles, not classes or stories. - -### 2. Core Starting Parameters - -Suggested canonical set: - -* AVCTORITAS -* CLIENTELA -* LIQVIDITAS -* FAMA -* DISCIPLINA -* MERCATVS_SCIENTIA -* ITINERIS_SCIENTIA -* IVS_ACCESSVS -* PERICVLVM_TOLERANTIA -* NEGOTIATIO -* LITTERAE (literacy/accounting) -* OFFICIA_BVRDEN (obligation load) - -### 3. Hidden Traits - -* pride -* greed -* patience -* caution -* vanity -* loyalty -* ruthlessness - -### 4. Starting Resource Types - -* denarii -* movable goods -* debts owed -* debts owing -* favors -* introductions -* legal exposure - -### 5. Background Construction Rules - -Every background must contain: - -* 2 strengths -* 2 weaknesses -* 1 latent opportunity -* 1 latent liability -* 1 scenario affinity -* 1 scenario vulnerability - -### 6. Drift Rule - -Background effects decay over time as player decisions create new identity. - ---- - -## First Six Backgrounds To Build After Framework - -1. Former Legionary -2. Freedman Trader -3. Noble Younger Son -4. Failed Magistrate -5. Camp Logistician -6. Guild Scribe - ---- - -## Why This Order Is Correct - -Framework first prevents arbitrary flavor writing. - -It ensures every future background is comparable, balanced, and simulation-ready. - -