diff --git a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0006-delay-is-economic-cost.md b/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0006-delay-is-economic-cost.md deleted file mode 100644 index 9d981c6..0000000 --- a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0006-delay-is-economic-cost.md +++ /dev/null @@ -1,122 +0,0 @@ -# CORPUS-0006 -## Delay Is Economic Cost -### Status: Training Corpus Seed -### Layer: Layer_0--Primitive_Facts -### Purpose: Teach that time can create cost even when no coin is visibly paid -### Repository Path: docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0006-delay-is-economic-cost.md - ---- - -## 0. Principle - -Delay is cost. - -A trader may lose value even when no coin leaves his hand. - -Time can reduce profit by: - -- changing prices -- tying up capital -- increasing storage cost -- increasing spoilage or breakage risk -- missing another opportunity -- weakening trust -- delaying repayment -- allowing rivals to act first - -A slow venture can fail even when the purchase and sale prices looked favorable. - ---- - -## 1. Roman-Visible Example - -A trader buys oil in Ostia for 10 asses. - -He expects to sell it in Capua for 18 asses. - -The cart is delayed two days. - -During those two days: - -- storage costs rise -- a rival shipment reaches Capua first -- the Capua price falls -- the trader cannot use the same coin for another venture - -No one has stolen the oil. - -Nothing has visibly changed about the amphora. - -But the venture has become worse. - ---- - -## 2. Minimal Delay Structure - -Delay affects a venture through at least: - -1. time before departure -2. travel time -3. time waiting for sale -4. storage duration -5. price movement during waiting -6. capital locked during waiting -7. reputation effects from late delivery - -Time is not empty. -Time acts on value. - ---- - -## 3. Incorrect Modern Assumption - -Incorrect assumption: - -> If the good is not damaged and no new fee is paid, delay costs nothing. - -Correction: - -> Delay can cost value through missed timing, falling prices, tied capital, storage, and lost trust. - ---- - -## 4. Simulation Use - -This principle supports: - -- venture timers -- route duration -- storage fees -- changing destination prices -- missed opportunity -- contract deadlines -- information delay -- reputation changes from late fulfillment - -The model should treat time as part of venture accounting. - ---- - -## 5. Canonical Test - -If the model sees: - -> The trader waits three days before sending the goods. - -It must ask: - -- did prices change? -- did storage cost increase? -- did rivals act first? -- did the buyer still need the good? -- was capital locked during the wait? -- did the delay damage trust? -- did a better opportunity expire? - -Only then can the delay be evaluated. - ---- - -## 6. Success Condition - -If the model stops treating delay as neutral and starts treating time as an economic force, this file is functioning correctly.