diff --git a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0015-materials-can-change-value-through-use.md b/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0015-materials-can-change-value-through-use.md deleted file mode 100644 index 2747c66..0000000 --- a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0015-materials-can-change-value-through-use.md +++ /dev/null @@ -1,126 +0,0 @@ -# CORPUS-0015 -## Materials Can Change Value Through Use -### Status: Training Corpus Seed -### Layer: Layer_0--Primitive_Facts -### Purpose: Teach that a material's value depends partly on what it can become, not only on what it is now -### Repository Path: docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0015-materials-can-change-value-through-use.md - ---- - -## 0. Principle - -A material's value depends partly on its possible uses. - -The same raw material can have different value depending on: - -- who needs it -- what it can become -- how soon it is needed -- what tools or skill are available -- what other materials are scarce -- whether the intended use changes - -A plank is not only a plank. - -It may become a roof beam, cart repair, tool handle, bridge part, hull plank, scaffold, crate, or military component. - ---- - -## 1. Roman-Visible Example - -A trader sees timber stored for ordinary construction. - -Then he hears that carts are breaking, boats need repair, and a contractor is seeking straight dry boards. - -The timber has not changed physically. - -But its value may change because its best use has changed. - -Construction timber may become more valuable if redirected into: - -- cart parts -- wheel stock -- ship repair -- bridge repair -- tool handles -- temporary structures - -The material's future use alters its present value. - ---- - -## 2. Minimal Use-Value Structure - -Material value depends on at least: - -1. material type -2. quality -3. quantity -4. current owner -5. possible uses -6. scarcity of substitutes -7. available craftsmen -8. urgency of demand -9. cost of transformation -10. distance to the buyer or workshop - -A material's value is not fixed only by its original purpose. - ---- - -## 3. Incorrect Modern Assumption - -Incorrect assumption: - -> A material has one value because it has one intended use. - -Correction: - -> A material may gain or lose value when conditions make another use more urgent, scarce, or profitable. - -The trader must ask not only what the material is, but what it can become. - ---- - -## 4. Simulation Use - -This principle supports: - -- raw material valuation -- substitution -- production chains -- emergency demand -- scenario chaining -- workshop shortages -- military or civic procurement -- route cargo selection -- speculative buying - -The model should not treat goods as locked permanently to their original category. - ---- - -## 5. Canonical Test - -If the model sees: - -> Timber is stored for construction. - -It must ask: - -- what quality is the timber? -- is it dry or green? -- is it straight, curved, thick, or narrow? -- what else can it become? -- who urgently needs that alternate use? -- what craftsmen can transform it? -- what would transformation cost? -- is the alternate use worth more than the original use? - -Only then can the material's value be evaluated. - ---- - -## 6. Success Condition - -If the model stops treating materials as single-purpose goods and starts evaluating what they can become under current conditions, this file is functioning correctly.