From dbbeaf0d7dfcfc06aa99bc0472205df6eb7344e0 Mon Sep 17 00:00:00 2001 From: TheRON Date: Thu, 30 Apr 2026 15:14:37 -0400 Subject: [PATCH] obsolete --- ...-cost-includes-more-than-purchase-price.md | 122 ------------------ 1 file changed, 122 deletions(-) delete mode 100644 docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0004-cost-includes-more-than-purchase-price.md diff --git a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0004-cost-includes-more-than-purchase-price.md b/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0004-cost-includes-more-than-purchase-price.md deleted file mode 100644 index f343cff..0000000 --- a/docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0004-cost-includes-more-than-purchase-price.md +++ /dev/null @@ -1,122 +0,0 @@ -# CORPUS-0004 -## Cost Includes More Than Purchase Price -### Status: Training Corpus Seed -### Layer: Layer_0--Primitive_Facts -### Purpose: Teach that the cost of a venture includes every expense required to acquire, hold, move, protect, and sell the good -### Repository Path: docs/training/corpus/Layer_0--Primitive_Facts/CORPUS-0004-cost-includes-more-than-purchase-price.md - ---- - -## 0. Principle - -Purchase price is not total cost. - -A trader who buys a good must also consider the cost of making that good available for sale in another place or time. - -Total cost may include: - -- purchase price -- porterage -- cart hire -- animal feed -- storage -- dues -- losses from damage -- delay -- spoilage -- guards or escorts -- payments to clerks, witnesses, or handlers - -A low purchase price may still produce a bad venture if the remaining costs are high. - ---- - -## 1. Roman-Visible Example - -A trader buys oil in Ostia for 10 asses. - -He plans to sell it in Capua. - -The purchase price is only the first cost. - -He may also pay: - -- 1 as to move the amphora from seller to storage -- 2 asses for storage before departure -- 4 asses toward cart space -- 1 as for handling at arrival -- 1 as lost through leakage or breakage risk - -The oil did not cost him 10 asses. - -It cost him 19 asses before he could sell it. - ---- - -## 2. Minimal Cost Structure - -A venture cost requires at least: - -1. acquisition cost -2. movement cost -3. holding cost -4. transaction cost -5. loss or damage risk -6. time cost -7. opportunity cost - -A trader must count all costs that exist because the venture exists. - ---- - -## 3. Incorrect Modern Assumption - -Incorrect assumption: - -> If a trader buys for 10 asses and sells for 14 asses, he earns 4 asses. - -Correction: - -> He earns 4 asses only if there are no other costs. If movement, storage, dues, or damage cost more than 4 asses, the venture loses money. - ---- - -## 4. Simulation Use - -This principle supports: - -- venture accounting -- transport cost -- storage cost -- spoilage and breakage -- taxes and dues -- delay penalties -- comparison between possible ventures -- failed trades that looked profitable at purchase - -The model should not calculate profit from purchase price alone. - ---- - -## 5. Canonical Test - -If the model sees: - -> Buy oil for 10 asses. Sell oil for 14 asses. - -It must ask: - -- what did it cost to move the oil? -- what did storage cost? -- were dues paid? -- was any quantity lost? -- how long was capital tied up? -- what other venture was missed? - -Only then can total cost be known. - ---- - -## 6. Success Condition - -If the model stops treating purchase price as total cost and starts counting every burden created by the venture, this file is functioning correctly.