Scaffold multi-screen navigation — rename Game to Ledger
This commit is contained in:
36
src/App.jsx
36
src/App.jsx
@@ -1,15 +1,17 @@
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import { useState, useEffect } from 'react'
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import { generateToken, loadState, saveState } from './api.js'
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import { createState } from './gameState.js'
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import Game from './Game.jsx'
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import Ledger from './screens/Ledger.jsx'
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import './App.css'
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const TOKEN_KEY = 'otivm_token'
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const SCREENS = ['ledger', 'map']
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export default function App() {
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const [state, setState] = useState(null)
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const [token, setToken] = useState(null)
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const [loading, setLoading] = useState(true)
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const [screen, setScreen] = useState('ledger')
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useEffect(() => {
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async function bootstrap() {
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@@ -45,5 +47,35 @@ export default function App() {
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)
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}
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return <Game state={state} onStateChange={onStateChange} />
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return (
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<div>
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<nav className="main-nav">
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<span className="nav-title">OTIVM</span>
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<div className="nav-links">
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<button
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className={`nav-btn${screen === 'ledger' ? ' active' : ''}`}
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onClick={() => setScreen('ledger')}
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>
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Ledger
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</button>
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<button
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className={`nav-btn${screen === 'map' ? ' active' : ''}`}
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onClick={() => setScreen('map')}
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>
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Map
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</button>
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</div>
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</nav>
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<div className="screen-wrap">
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<div style={{ display: screen === 'ledger' ? 'block' : 'none' }}>
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<Ledger state={state} onStateChange={onStateChange} />
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</div>
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<div style={{ display: screen === 'map' ? 'block' : 'none' }}>
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<div className="placeholder">
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<p>Map — coming in OTIVM-II</p>
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</div>
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</div>
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</div>
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</div>
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)
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}
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