Add third archive — OTIVM-I complete

This commit is contained in:
otivm
2026-04-25 17:22:02 +00:00
parent 9ef837d8f8
commit c71ab560ce

View File

@@ -80,6 +80,46 @@ pct restore 1105 /var/lib/vz/dump/vzdump-lxc-1105-2026_04_25-07_16_04.tar.zst --
---
### vzdump-lxc-1105-2026_04_25-12_08_28.tar.zst
| Property | Value |
|---|---|
| File | vzdump-lxc-1105-2026_04_25-12_08_28.tar.zst |
| Date | 2026-04-25 12:08 UTC |
| Size | 791 MB |
| Container | LXC 1105 — otivm-dev |
| Host | srv-a (10.0.0.11) |
| Storage | /var/lib/vz/dump/ + USB copy |
**Container state at time of archive:**
- All of archive 2 plus:
- OTIVM-I complete and playable at otium.civicus.us
- Fastify backend running — static serving + save API on port 3000
- Save files per player in data/saves/ (gitignored)
- React frontend: App.jsx, Game.jsx, constants.js, gameState.js, api.js
- H3 IDs assigned to all five waypoints — permanent, TESSERA-compatible
- All five trade routes working — Ostia → Capua → Brundisium → Carthago → Alexandria
- Journal entries firing correctly on dispatch milestones
- Otium/negotium mechanic working
- 128 concurrent players supported
- Gitea repo at commit 9ef837d (Game.jsx) + subsequent commits
- docs/roadmap.md committed — public, permanent
**What this archive is good for:**
Restoring OTIVM-I in its complete, playable state. This is the baseline before
OTIVM-II map work begins. If OTIVM-II development breaks something fundamental,
restore this archive and start OTIVM-II again from the Gitea repo at the commit
before the rename/navigation scaffold.
**Restore command (run on srv-a as root):**
```bash
pct restore 1105 /var/lib/vz/dump/vzdump-lxc-1105-2026_04_25-12_08_28.tar.zst --force
```
---
## Convention
Archive filenames follow Proxmox default: `vzdump-lxc-{CTID}-{YYYY_MM_DD-HH_MM_SS}.tar.zst`