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otivm/docs/scenarios/SCENARIO-MERCHANT-0002.md
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SCENARIO-MERCHANT-0002

The Capuan Timber Yard Fire

Status: Canonical Scenario Seed

Layer: OTIVM (Roman Merchant)

Purpose: Merchant-opportunity scenario driven by destruction of upstream material stock, cascading shortages, and route-constrained arbitrage

Repository Path: docs/scenarios/SCENARIO-MERCHANT-0002.md


0. Design Intent

Destruction of inputs creates wider cascades than destruction of finished goods.

A timber yard fire affects construction, transport, agriculture, military logistics, and workshop recovery simultaneously. The participant should learn to think in dependencies rather than headlines.

This scenario validates:

  • upstream choke-point logic
  • multi-sector shortage propagation
  • scenario compounding with 0001
  • route-constrained NEGOTIVM decisions
  • state demand distortion
  • time-sensitive arbitrage

1. Canonical Identifier

Field Value
Scenario ID SCENARIO-MERCHANT-0002
Title The Capuan Timber Yard Fire
Token capuan_timber_yard_fire
Domain merchant
Repeatable yes
Hidden Truth Variants yes

2. Setting

Parameter Value
Primary City Capua
Venture Route Ostia -> Capua
Site Type timber seasoning / cutting / fabrication yard
Stored Stock planks, beams, wheel timber, handle blanks, wagon parts
Strategic Context routine military preparation and contractor demand

3. Historical Basis

Roman Italy required sustained timber flows for:

  • construction
  • carts and wheels
  • agricultural implements
  • scaffolding
  • river and coastal craft components
  • military logistics
  • fuel and charcoal production

Contractor yards and timber depots plausibly stored seasoned stock for downstream use or onward shipment.

This scenario is an analogue model, not a claim of a specific recorded Capuan incident.

Confidence: Medium
Sources: Roman logistics scholarship; transport studies; timber demand in antiquity.


4. Visible Event

Night fire spreads through the Capuan timber yard.

By sunrise:

  • plank stacks destroyed
  • beams charred or unusable
  • wheel stock lost
  • handle blanks consumed
  • sheds collapsed
  • carts trapped or burned
  • adjacent workshops disrupted
  • guards report suspicious movement or conflicting stories

Public cause unresolved.


5. Hidden Cause Variants

Token Description
accidental_fire lamp, spark, careless storage
contractor_fraud debt escape through loss
rival_arson competing supplier
enemy_sabotage hostile agents
labor_revenge wage dispute
magistrate_pressure coercive redevelopment
theft_coverup crime hidden by fire

Signals only. No certainty.


6. Immediate Effects (07 days)

Effect Direction
available timber stock down
carpentry throughput down
wheelwright capacity down
cart repair speed down
urgent buyers up
speculation up
rumor volume up

7. Secondary Effects (730 days)

Effect Direction
timber prices in Capua up
transport rates up
farm implement delays up
building delays up
substitute imports up
theft risk for lumber up
contractor credit stress up
state requisition pressure possible

8. Tertiary Effects (30+ days)

Effect Direction
regional forest extraction up
road congestion up
poor-quality substitutes used possible
migration of craftsmen possible
durable merchant contracts possible
local political realignment possible

9. Merchant Venture Logic (Ostia -> Capua)

Merchant departs Ostia before Capua fully reprices.

Candidate Cargo Ventures

Cargo Thesis
nails / fasteners rebuild demand
bronze tools carpentry recovery
iron tools substitute demand
rope hauling operations
pitch / tar treatment and repair
wheel hardware transport bottleneck relief
food staples urgent crews and displaced labor

Separate Financial Opportunities (Non-Cargo)

These are distinct NEGOTIA and should not be modeled as cargo:

Action Thesis
short-term lending distressed contractor liquidity
advance purchase contracts lock future timber supply
debt claim acquisition buy impaired obligations cheaply
partnership finance fund rebuild for future share

10. Linked Scenario Logic (with 0001)

If SCENARIO-MERCHANT-0001 occurred recently:

  • fewer bronze tools available regionally
  • timber processing slower
  • rebuild costs higher
  • cart shortages worsen transport delays
  • price spikes intensify

Scenarios should compound rather than exist in isolation.


11. Parameters With Confidence Tags

Parameter Token Type Confidence Basis
timber_stock_destroyed resource High direct scenario state
yard_damage_level event High direct scenario state
timber_price_capua market Medium standard shortage response
carpentry_capacity production Medium dependent workshops
transport_rate_capua market Medium cart scarcity + urgency
implement_delay_days temporal Medium backlog effects
sabotage_rumor_credibility information Low social inference
state_requisition_pressure political Low contingent context
venture_window_days opportunity Medium route duration + repricing lag
theft_risk_lumber security Low scarcity response

12. Relations

timber_stock_destroyed ↑ -> timber_price_capua ↑
timber_price_capua ↑ -> import_incentive_ostia_to_capua ↑
carpentry_capacity ↓ -> building_delay ↑
wheelwright_capacity ↓ -> transport_rate_capua ↑
transport_rate_capua ↑ -> food_prices ↑
implement_delay_days ↑ -> agricultural_output_risk ↑
rumor_credibility ↑ -> speculative_buying ↑
state_requisition_pressure ↑ -> civilian_access ↓
recent_scenario_0001 == true -> recovery_speed ↓

13. Replayability Controls

Randomize:

  • hidden cause
  • severity
  • stock saved percentage
  • rival merchant speed
  • military urgency
  • road delays
  • theft wave
  • magistrate intervention

14. Repository Use

Internal simulation substrate. Not player-facing text.

Use to validate:

  • precursor material economics
  • scenario chaining
  • route-constrained arbitrage
  • hidden information systems
  • cascading shortages
  • regional price propagation
  • cargo vs finance NEGOTIVM distinction

15. Canonical Success Condition

If the participant stops asking:

“What burned?”

and starts asking:

“What depended on it?”

then the scenario is functioning correctly.